Home Assistant Integration
The add-on deploys a companion integration (bruh_minecraft) that Home Assistant auto-discovers — turning the server into a first-class smart-home citizen with sensors, buttons, and services you can automate like anything else.
Device & entities
Everything lives under one BRUH Minecraft device:
| Entity | What it tells you |
|---|---|
sensor.…_players_online | Player count, with the players name list in attributes |
sensor.…_players_max | Slots |
sensor.…_tps_1m/5m/15m | Server tick rate (Paper/Purpur) — the lag early-warning |
sensor.…_latency_ms | Status ping latency |
sensor.…_uptime / version / server_type / motd / difficulty / gamemode | Server facts |
binary_sensor.…_reachable | Status ping succeeds |
binary_sensor.…_rcon_ok | RCON handshake OK (disabled by default) |
| Buttons | backup_now, restart_server, stop_server, save_all |
Services
| Service | Fields | What it does |
|---|---|---|
bruh_minecraft.say | message | Broadcast to everyone online |
bruh_minecraft.rcon_command | command | Any Minecraft command over RCON |
bruh_minecraft.give | player, item, amount | Give items (player must be online) |
bruh_minecraft.set_weather | weather | clear / rain / thunder |
bruh_minecraft.set_time | time | day, night, noon, midnight, or ticks |
bruh_minecraft.backup_now | — | Git or archive backup, per your config |
bruh_minecraft.restart_server | — | Graceful save + restart |
bruh_minecraft.stop_server | — | Graceful save + stop (stays stopped) |
bruh_minecraft.op_player / deop_player / kick_player / ban_player / whitelist_add / whitelist_remove | player | Player management |
Recipes
Bedtime enforcement
automation: - alias: Minecraft - bedtime trigger: platform: numeric_state entity_id: sensor.bruh_minecraft_players_online above: 0 condition: condition: time after: "22:30:00" before: "06:00:00" action: - service: bruh_minecraft.say data: { message: "Server going to sleep in 60s — save your work!" } - delay: "00:01:00" - service: bruh_minecraft.stop_serverNightly backup
automation: - alias: Minecraft - nightly backup trigger: { platform: time, at: "04:00:00" } action: service: bruh_minecraft.backup_nowAnnounce over the server
Paired with a brAIn voice assistant, “tell everyone dinner’s ready” does this hands-free:
- service: bruh_minecraft.say data: message: "Dinner's ready — pause your builds!"TPS watchdog
automation: - alias: Minecraft - lag alert trigger: platform: numeric_state entity_id: sensor.bruh_minecraft_tps_1m below: 15 for: "00:05:00" action: service: notify.mobile_app_phone data: message: "Minecraft TPS dropped to {{ states('sensor.bruh_minecraft_tps_1m') }} — {{ state_attr('sensor.bruh_minecraft_players_online','players') | join(', ') }} online."Under the hood, services run through a file-based IPC bridge at /config/.bruh_minecraft/ — HA drops a JSON request, the add-on executes it over RCON and writes the response back. See the Reference for RCON and backup configuration.